IMPACT OF GAMIFIED LEARNING STRATEGY IN IMPROVING SCIENTIFIC INQUIRY SKILLS IN SCIENCE EDUCATION SUBJECTS

Authors

  • Buda Mohammed Kabir Department of Biology, Niger State College of Education, Minna, Niger State
  • Gana Baba Kubo PhD Department of Biology, Niger State College of Education, Minna, Niger State
  • Samunel Ndagi Goshie Department of Biology, Niger State College of Education, Minna, Niger State
  • Rashidu Mamman Department of Biology, Niger State College of Education, Minna, Niger State

Keywords:

Impact, Gamified, Learning, Improving, Inquiry, Skills

Abstract

This study investigated the transformative role of virtual laboratories in science education, focusing on their impact on student learning, engagement, and skill development. Virtual laboratories, utilizing advanced simulations and interactive interfaces, offer students the ability to conduct experiments in a controlled, flexible, and cost-effective environment. These platforms allow for interactive experimentation without the constraints of time, cost, or safety concerns typically associated with traditional laboratories. The research employed a mixedmethods approach, combining a comprehensive review of existing literature with empirical data
from student surveys, interviews, and performance assessments across diverse educational settings. Results indicate that virtual labs significantly enhanced accessibility, especially for underserved populations, and improved conceptual understanding through dynamic visualizations. Furthermore, students demonstrated increased critical thinking and problemsolving skills as they engaged with complex scenarios and manipulated variables in real-time. However, the study also highlighted challenges, including the lack of tactile engagement and the potential over-reliance on technology, which may limit the development of hands-on skills. In response to these concerns, the study advocates for a blended approach, integrating both virtual and traditional laboratory experiences to optimize learning outcomes while preserving the authenticity of physical experimentation.

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Published

10-03-2025

How to Cite

Kabir, B. M. ., Kubo PhD, G. B., Goshie, S. N., & Mamman, R. . (2025). IMPACT OF GAMIFIED LEARNING STRATEGY IN IMPROVING SCIENTIFIC INQUIRY SKILLS IN SCIENCE EDUCATION SUBJECTS. MINNA INTERNATIONAL JOURNAL OF SCIENCE AND TECHNOLOGY, 3(1), 87–96. Retrieved from https://journals.coeminna.edu.ng/index.php/mijost/article/view/117